Computer and Video Games, v. 5.0
Continued from v. 4.0.
Date: January 22, 2014
Categories: Things We like
Saturday, 20 December 2014
Life, the universe, pies, hot-pink bunnies, world domination, and everything
Continued from v. 4.0.
Date: January 22, 2014
Categories: Things We like
I just started playing EUIV coming out of a year-long Civ IV/V binge. It’s ridiculously complex in comparison and I’m having a hard time picking it up.
I’ve also been playing the hell out of Banished, which is a great new little indie city-builder. No objectives beyond survival, no enemies to fight beyond starvation and cold. It’s a lot of fun and it’s really good-looking for how lightweight it is (~100mb).
morrowind was $5 on steam recently, i picked up an extra copy so we didn’t have to fight over it. but yeah you can still get it pretty easily
what does such a long time mean in skyrim? i’ve played a ton of it (don’t know exactly how much because it’s split over two computers and an xbox) and i still haven’t even beaten the main quest. there’s a LOT of other distracting stuff. plus i’ve had like eight characters and i heavily roleplay with each one, so i guess that helps
ALSO LIV (i know this is nested shut up) BASTION IS THE BESSST. i bought it for my brother because i was like YOU COMPOSE, LISTEN TO THIS
Errata- Oh dude the Myst series brings back memories, I think I had all these bits of paper around my computer when I went through them, because I had to take so many notes @_@
FC- You have a 3DS but not FE do you not love me?
Ugh, I’m too broke for the new Zelda. But I got Tales of the Abyss on it for Christmas and it’s everything I remember and more! Also I haven’t opened Animal Crossing since I got Pokemon X and I’m really scared to see my town >_>
I’m at Ebeth’s and SOMEONE needs the computer back BYE
I just finished playing a little game called 140. It’s sort of an abstract platformer based on levels that change/move to the rhythm of the soundtrack, with really colorful, trippy graphics and great music. It’s five bucks (on Steam and the Humble Store) and it took me about 45 minutes to beat. I very highly recommend it–it’s really a cool experience. The controls are wonderfully precise.
I’ve also recently purchased Starbound, which I haven’t played much yet, but I think I’ll enjoy it. I never really got into Terraria but I’m gonna give this one a shot and see how it grabs me.
Anyone here ever played Thomas Was Alone? It’s the most attached I have ever been to a box. Also, on a completely different note, how about Crysis 3?
OH MY GOD! I love Thomas Was Alone! I’ve never played it myself, but I have seen a friend LP it. Wow, finally, someone else has an interest of mine!
I just finished playing Ghost Trick: Phantom Detective. It was super great! I’m not much for 2D puzzles, but I got through it all right. The story was amazing. It’s written by the same guy who wrote the first three Ace Attorney games.
My husband is teaching me how to play Star Trek: Armada. It’s interesting in that you get to play all the sides, but there’s a thing in the final campaign called nanites that make your control panels fly and bounce around the screen. I’m really glad I’m not up to that part yet, because I feel like it would drive me insane. Which is probably the point.
It’s 5:30 in the morning and I’ve just finished watching a complete playthrough of 999: Nine Persons, Nine Hours, Nine Doors. I played through to the Axe ending myself and then decided the story was worth getting invested in. Since I don’t like escape-the-room that much in the first place and to get all the endings you have to play through the escape-the-room segments multiple times, I found a playthrough on youtube.
Vague spoilers ahead:
Wow, wow, wow. That story was super great. And at the end I emitted an audible “wat.” It just drops this super crazy awesome hilarious twist and ends. Perfect.
The design during the final segment was amazing. The top and bottom screens are used to their full potential as a narrative device–something I’ve never seen before. It’s crazy.
I had fun playing through the first time but after I lost a bunch of progress on the ending that is required to get the true ending I gave up. A lot of time is spent fast-forwarding and doing stuff you already know if you want to get all the endings.
I’d say a walkthrough would get you around the same experience.
Now I’ve finished watching a walkthrough of Virtue’s Last Reward, which is the sequel to 999.
MAJOR VLR SPOILERS VLR SPOILERS VLR SPOILERS VLR SPOILERS VLR SPOILERS VLR SPOILERS VLR SPOILERS VLR SPOILERS
I have to say I liked 999 better. It was a lot smaller and shorter, but that made me like the characters more. Plus it had the aforementioned dual screens narrative device, which was totally sweet.
There was just… way too much going on in this one. 999 resolved its time paradox issues with a little *nudge nudge wink wink* kind of silly thing, and there was only really one person doing time travel in one direction. In VLR the entire endgame is so confusing. I have to think hard to figure out whose consciousness went where.
There are a LOT of endings, and the path required to get to the true ending is super complicated, which makes sense given Sigma’s powers. VLR expands the abilities in 999.
I was actually really disappointed that Tenmyouji was Junpei; I wanted him to be Santa so bad! Plus I plain didn’t want Junpei in the game. But it was actually handled really well–Junpei moved on from Akane but didn’t realize it, and it was pretty sad.
I think the worst part was the cliffhanger ending, since another game is nowhere in sight. Phi’s identity is left to the next game, as well as the identity of the mysterious “?” character at the end (though it is implied to be the player).
Super complicated with a cliffhanger ending means not a satisfying story for me.
I played a little battle spot today and had a great match.
My team was Mega Mawile, Gengar, and Lapras. The opponent had Garchomp, Tentacruel, and Dunsparce.
They led with the Garchomp and I with my Mawile. I didn’t switch Mawile out (even though that’s one of the main reasons I have Gengar–levitate to take a baited ground attack) and went straight for the Play Rough, which just barely didn’t KO it. It Earthquaked, leaving me in the red. A Sucker Punch knocked it out.
Next was the Tentacruel. Sucker Punch got it down to the yellow, then it KO’d Mawile with Scald. Tentacruel has high special defense, so Gengar was only able to KO it with two hits, then went down to life orb recoil damage.
It was Lapras vs. Dunsparce. I knew that thing would be trouble. I fortunately got a Toxic off so it was only a matter of time before it fainted. But would Lapras be able to hold out?
This Dunsparce was a paraflincher with leftovers. So annoying! I only got one hit on it with Surf, and that was what allowed Lapras to hang on long enough. With 11 HP left I won.
I replayed it through the battle video and switched out Mawile before the Earthquake and it went a lot better for me–Gengar was able to KO the Garchomp with Dazzling Gleam and then Mawile set up on the Tentacruel.
Kyra is playing pokemon instead of doing classwork! It’s fine though, I think I have a handle on it… Only been playing about an hour a day for the past week.
I battled Wally at the end of victory road and wow… That battle music was so great! I heard that he doesn’t have it in his post-game battle, though, which really stinks because that’s the one where he’s uber-difficult! I guess that makes this music all the more special, though.
I’m so glad I was able to make it through the game! I think the GBA graphics/limitations were what did me in when I was attempting to play Emerald. I’d get lost all the time on the big patch of water on the eastern half of the map and have to constantly check my map. Plus the stretches of water were so huge it was really easy to miss things! Now the map is constantly on the lower screen (yes!!), I can surf really fast on my sharpedo, and the water routes don’t feel as big because of the tilted perspective.
The cutscenes were so great, too!
I can’t wait to see what the elite four has in store for me. I hope it’s at least a little bit challenging, though. I had the exp. share turned off the entire time but still ended up with an overleveled team. I’m all at level 52 going in.